Using Alwaysbeat
Reliability controls
Optional per-check settings that tune the signal-to-noise of your alerts: suppress brief blips, chase unresolved outages, and catch jobs that run but run too long.
Flap cooldown
A check that rapidly bounces down→up→down (a "flapping" job) can generate a storm of alerts. The flap cooldown holds back a down alert for a short window; if the check recovers within that window, no down alert is sent at all — the blip self-resolved and you're not paged for nothing. If it's still down when the window closes, the alert fires.
flap_cooldown: 60s # default; set 0 to alert immediately
Recoveries from a down state that was alerted always send a recovery notification. A blip that was suppressed sends nothing either way — down or up — because you were never told it went down.
Repeat reminders (nag)
By default a check alerts once when it goes down and once when it recovers — it does not re-alert on every sweep while down. If you want a periodic reminder that something is still broken, set a nag interval:
nag_interval: 1h # re-notify every hour while still down (0 = off)
The reminders stop as soon as the check recovers.
Maximum run time
Pinging /start at the beginning of a job (see
Signaling) lets Alwaysbeat measure how long each run takes.
With a maximum run time set, it can act when a run overruns. There are two modes:
| Mode | Behaviour |
|---|---|
hung (default) |
If a /start is not followed by a success/failure ping within the
maximum run time, the check flips to down — the job is presumed hung
or killed mid-run. |
late |
The job is allowed to finish, but if the completed run exceeded the maximum run time you get a warning. The check stays up — it succeeded, just slowly. |
max_run: 30m
max_run_mode: hung # or "late"
Use hung for jobs that must complete within a window (a backup that has to be done
before the business day). Use late for jobs where a slow run is worth knowing
about but isn't itself a failure.
/start
before it begins and a success (or /fail) ping when it ends. Without a
/start, there's nothing to measure.